
About 100% Completion
by HB Kurtzwilde
340 pages / 74100 words
ISBN: 978-1-61040-056-5
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html, lit, Adobe and Sony optimized pdf, prc, epub
When Deke and Gerry managed to find each other and love in a small,
conservative, southern town, they thought they had won the greatest prize of
all. Instead, they find themselves playing as a team in a game without
rules, for the highest stakes. Must Gerry relinquish his dreams of rockstar
gamer status, or can Deke break free of his straight-edged façade and
reclaim his own dreams as well as support Gerry?
Follow Deke and Gerry as they play hard, whether in the games of love, cards
or fighting killer zombies.

Review
J. Rocci, author of Taction and Army Green, writes: 100% Completion is
about giving your all to the competition, whether it's between Deke and
Gerry, "survivors"; against "hordes of the undead," or Gerry against his
gambling problem. Deke is a struggling artist who's been working on
interior design the last few years, but where his career currently lacks
passion, his home life with Gerry is far from wanting. Gerry is a man of
big ideas and dreams, and he recruits Deke to help make his latest quest
-- a role-playing game about the zombie apocalypse -- a success.
What I liked best about 100% Completion is the way Deke and Gerry
complement each other. Gerry is a man of big ideas, out-going and the
leader of their group, while Deke is more introverted, willing to stay
in his shell unless Gerry pulls him out. A large part of their dynamic,
and the story itself, is what they're willing to do for each other --
Deke is loyal to a fault, and Gerry wants to do whatever necessary to
make Deke happy -- and the realization that doing what's
best for them isn't always the easiest path.
From engrossing details on game play to scorching love-making, 100%
Completion is wonderfully thought out with engaging secondary characters
and a story line that will have you dying to find out what's next!
Sample
What the Mayhem lacked in numbers, they were allowed to
make up for with weapons and coordination. Where the Dogs had to stick with
melee tactics, Gerry could field up to any five survivor-character players
he selected. Their weapons were water guns loaded with unsweetened Kool-Aid,
but they checked each one carefully before calling it ready to use.
Deke went to the bedroom to get an extra belt and glanced out the window in
passing. He hesitated, then looked at his watch. Outside, a chunky dude with
crude gore makeup on his arms was slouching around in the alley behind the
back fence. Deke strapped his belt on and went to grab his shotgun from the
arsenal. He ducked into the bathroom, stepped into the tub and leaned out
the window to see what he could see.
The lone Dog took a long swallow from his slushy, but didn’t look up. Deke
checked the time once more, and made sure the guy was wearing a War Dogs
bandanna. Then Deke eased his tags out from under his shirt, stretched out
and painted the dude’s back with Purplesaurus Rex.
The guy yelped, turned around, and gave Deke the finger. Deke returned the
salute and shouted, “Gerry! Game on, check the back door, man!”
He heard a rattle at the front door at the same time the balcony door slid
open. Out in the alley, the downed zombie stripped off his stuff and sat
down to finish his drink. Deke reloaded and hopped over the sofa to join the
others on the balcony. Below them, a group of Dogs were trying to shuffle
slowly up the back steps. They were all doused in an artificially colored
shower.
“They’re already inside the building!” Gerry shouted. “Somebody lock that
door!”
“It’s handled,” Deke said.
“Then we’re trapped,” Doc said. “Totally fucked, they can just run the clock
out on us.”
Deke slid his chair into the apartment, knelt down and grabbed the iron ring
embedded into the balcony. Once upon a time, his balcony door had probably
only led to a fire escape. Somewhere along the way, the form and function of
the space had been changed. Nevertheless, the original trapdoor remained,
giving access to a fire ladder. A square of steel swung up and back. Deke
stuck his gun out and added to the deluge.
“Sweet! You got an escape hatch!” Doc laughed.
“Deke, on point!” Gerry said. “Doc, don’t let him die. Go.”
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